Lucasarts
4 CVEs tracked since 2004. Since Dec 2004, none of them reached CISA KEV.
Lucasarts CVEs per month
| Month | CVEs | In CISA KEV |
|---|---|---|
| 2004-12 | 2 | 0 |
| 2005-01 | null or fewer | |
| 2005-02 | null or fewer | |
| 2005-03 | null or fewer | |
| 2005-04 | 2 | 0 |
Products
The products that kept showing up in Lucasarts's monthly top three, with their CVEs summed over those months.
Latest CVEs
The 4 most recently published vulnerabilities affecting Lucasarts.
- CVE-2005-0984Buffer overflow in the G_Printf function in Star Wars Jedi Knight: Jedi Academy 1.011 and earlier allows remote attackers to execute arbitrary code via a long message using commands such as (1) say...5.0
- CVE-2005-0983Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to proc...5.0
- CVE-2004-1195Star Wars Battlefront 1.11 and earlier allows remote attackers to cause a denial of service (application crash) via a join request that contains a memory address that causes the server to read arbi...5.0
- CVE-2004-1194Buffer overflow in Star Wars Battlefront 1.11 and earlier allows remote attackers to cause a denial of service (application crash) via a long nickname.5.0
The record
- Peak rank
- #43 in Dec 2004
- Busiest month shown
- Dec 2004, 2 CVEs
- Months with a KEV entry
- 0 since Dec 2004
- Monthly snapshots
- 2 since 2004