CVE Tools

CVE-2026-82079

Potential Leakage of Nintendo Switch System Information Through a Proximity-Based Remote Attack

No known exploitation. EPSS puts it in the 15th percentile. A vendor fix is available.

Published Updated Sources: CVE.org, NVD

What to do

The vendor has published a fix. Version details are below where the sources state them.

Steps

Written by AI from the record
  1. On each Nintendo Switch, open System Settings and check the current system version.
  2. Update any console below 23.0.0 using System Update.
  3. Until updated, avoid using affected wireless features near untrusted people and keep the console out of wireless range of strangers.

What it is

From the CVE record

A stack-based buffer overflow vulnerability in the Nintendo Switch local wireless networking functionality may allow an attacker within wireless range to execute arbitrary code using return-oriented programming (ROP) through crafted network traffic. This issue affects Nintendo Switch: before 23.0.0.

In plain language

Written by AI from the record

Nintendo Switch consoles before 23.0.0 need attention because someone nearby may be able to take control without your help.

A stack-based buffer overflow in Nintendo Switch local wireless networking can enable unauthenticated arbitrary code execution through crafted nearby wireless traffic.

If you're affected

  • Console takeover
  • Saved-data exposure
  • Service disruption
  • Malicious software execution

Exploitation

Where each signal puts this CVE on the scale from published to confirmed exploited.

EPSS15th
CISA KEV

Not in the catalog. CISA has not confirmed exploitation.

Public exploits

No public exploit or proof of concept found in the sources we track.

EPSS

0.3% chance of exploitation activity in the next 30 days, which ranks it in the 15th percentile of scored CVEs.

Exploit Prediction Scoring System, FIRST.org. A probability, not a confirmation.

Lifecycle

15 events over 1 day, from the signal feeds we watch.

  1. Patch availablepatch available, workaround available, workaround available, record updated, record updated
  2. Patch availablepatch available, workaround available, workaround available, published, weakness classified, att&ck mapped, record updated, record updated

Affected products

Technical detail

CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H

Scored 8.4 by NVD.

How it is reached

  • Attack Vector LocalRequires local access to the vulnerable system (e.g. local login, malicious file)
  • Attack Complexity LowNo special conditions — the attack can be reliably reproduced
  • Privileges Required NoneNo authentication required — anyone can exploit this
  • User Interaction NoneNo user interaction needed — fully automated exploitation

Scope

  • Scope UnchangedImpact is limited to the vulnerable component itself

Impact if exploited

  • Confidentiality HighTotal information disclosure — all data in the component is compromised
  • Integrity HighTotal loss of integrity — attacker can modify any data in the component
  • Availability HighTotal denial of service — the component is completely unavailable

Weaknesses

ATT&CK techniques

Mapped from the weaknesses above (CWE to ATT&CK), not observed in attacks.

Sources

Watch the software you run.

My Stack ranks new CVEs for your products by real-world exploitation, so the next serious one reaches you without reading every advisory.

We'll flag the next CVE, public exploit or patch for Nintendo Switch, not every advisory.

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