CVE Tools

CVE-2026-100650

vLLM before 0.29.0 Resource Exhaustion via Unbounded Media Materialization

No known exploitation. No EPSS score yet. No fix published yet.

Published Updated Sources: CVE.org, NVD

What to do

No fixed build or workaround is published yet. Limit exposure and watch for a patch.

What it is

From the CVE record

vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.

In plain language

No plain-language summary for this CVE yet.

Exploitation

Where each signal puts this CVE on the scale from published to confirmed exploited.

CISA KEV

Not in the catalog. CISA has not confirmed exploitation.

Public exploits

No public exploit or proof of concept found in the sources we track.

EPSS

No EPSS score yet. New CVEs are usually scored within a few days.

Lifecycle

4 events over 0 days, from the signal feeds we watch.

  1. Publishedweakness classified, att&ck mapped, record updated

Affected products

Technical detail

CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H

Scored 6.5 by NVD.

How it is reached

  • Attack Vector NetworkExploitable remotely over the network without any special conditions
  • Attack Complexity LowNo special conditions — the attack can be reliably reproduced
  • Privileges Required LowRequires basic user-level privileges
  • User Interaction NoneNo user interaction needed — fully automated exploitation

Scope

  • Scope UnchangedImpact is limited to the vulnerable component itself

Impact if exploited

  • Confidentiality NoneNo confidentiality impact
  • Integrity NoneNo integrity impact
  • Availability HighTotal denial of service — the component is completely unavailable

Weaknesses

ATT&CK techniques

Mapped from the weaknesses above (CWE to ATT&CK), not observed in attacks.

Sources

Watch the software you run.

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We'll flag the next CVE, public exploit or patch for Vllm, not every advisory.

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