CVE Tools

CVE-2013-3299

No known exploitation. EPSS puts it in the 82nd percentile. No fix published yet.

Published Updated Sources: CVE.org, NVD

What to do

No fixed build or workaround is published yet. Limit exposure and watch for a patch.

What it is

From the CVE record

RealNetworks RealPlayer 16.0.2.32 and earlier allows remote attackers to cause a denial of service (resource consumption or application crash) via an HTML document containing JavaScript code that constructs a long string.

In plain language

No plain-language summary for this CVE yet.

Exploitation

Where each signal puts this CVE on the scale from published to confirmed exploited.

EPSS82nd
CISA KEV

Not in the catalog. CISA has not confirmed exploitation.

Public exploits

No public exploit or proof of concept found in the sources we track.

EPSS

2.2% chance of exploitation activity in the next 30 days, which ranks it in the 82nd percentile of scored CVEs.

Exploit Prediction Scoring System, FIRST.org. A probability, not a confirmation.

Lifecycle

6 events over 4737 days, from the signal feeds we watch.

  1. OpenVAS check added
  2. EPSS band changemoderate → low
  3. Record updated
  4. Publishedweakness classified, att&ck mapped

Affected products

And 1 more affected product. See all after sign-in

Technical detail

AV:N/AC:M/Au:N/C:N/I:N/A:P

Scored 4.3 by NVD.

How it is reached

  • Access Vector NetworkExploitable remotely over the network
  • Access Complexity MediumSome conditions must be met
  • Authentication NoneNo authentication required

Impact if exploited

  • Confidentiality NoneNo confidentiality impact
  • Integrity NoneNo integrity impact
  • Availability PartialReduced performance or service disruption

Weaknesses

ATT&CK techniques

Mapped from the weaknesses above (CWE to ATT&CK), not observed in attacks.

Sources

References in the record

Watch the software you run.

My Stack ranks new CVEs for your products by real-world exploitation, so the next serious one reaches you without reading every advisory.

We'll flag the next CVE, public exploit or patch for Realplayer, not every advisory.

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